Video Game Music

Ludomusicology, or the academic study of video game music, is gaining prominence in contemporary musicology scholarship and broader academic salience. Increasing prevalence in dedicated conferences and in monograph and journal publications is further stimulating the breadth of scholarly inquiry related to game music studies.

While engaging in the field more broadly, my specific research interests include the music of open-world games, game audio design, coalescence of tradition and contemporary compositional techniques, and the development of research models through which we can better understand the music of this medium.

Please contact me via for any research-related queries.

Doctoral Thesis (2019)

Making the Virtual Actual: A Research Model to Understand the Music of Contemporary Open-World Video Games


Conference Papers

‘The Historical Development of Music in The Grand Theft Auto Series and its Immersive Role and Application in Grand Theft Auto V’
Ludo2016, Ludomusicology Research Group
‘A Connected Culture of Video Game Music and Teaching Possibilities’
ANZARME 28th Conference 2016, Australian & New Zealand Association for Research in Music Education
‘The Developing Identity of Ludomusicology and its Role in Contemporary Musicology’
Shifts and Turns: Moving Music, Musicians and Ideas, Musicological Society of Australia
‘Real Musical Connections in a Virtual World’ (awarded commendation)
Isolated Musics, Connected Musics, International Association for the Study of Popular Music – Australia/New Zealand
‘Bringing London Murders to the Australian Stage: An Evolution of Game Music Collaboration and Performance’
Ludo2017, Ludomusicology Research Group
‘Rip & Tear: Deconstructing the Technological and Musical Composition of Mick Gordon’s Score for DOOM (2016)
Do Androids Dream of Computer Music?, Australasian Computer Music Conference 2017, Elder Conservatorium of Music, The University of Adelaide.
‘Constructive Steps Towards Incorporating Video Game Music into Pedagogy’
DAYTiME 2020, Music EDnet



Music Respawn! The Academic Side Of GTA 5, WSHU Public Radio Group

Episode 5 – Barnabas Smith, Game Composure

What, Like It’s Hard?, What, Like it’s Hard?


Journal and Web Articles

Review: Music in the Role-Playing Game: Heroes and Harmonies, edited by William Gibbons and Reale, Journal of Sound and Music in Games

From Skyrim to Skellige: Fantasy Video Game Music Within a Neo-Mediaevalist Paradigm, Musicology Australia

Video Games Live – A Gamer’s Holy Grail of Live Entertainment,

Hexatone Interview,

Austin Wintory – 10 Questions,


Professional Profiles Links

Aurora (The University of Adelaide)




Society for the Study of Sound and Music in Games

Ludomusicology Research Group

International Association for the Study of Popular Music

Musicological Society of Australia

Australian Society for Music Education

The Ludomusicology Society of Australia